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Android 06. Finishing touches, last post

  • Writer: Bence Nagy
    Bence Nagy
  • Dec 11, 2022
  • 1 min read

Compare to the first prototype feedback session, the second prototype was a great success!

We were able to fix most of the performance issues and this table shows the result of it:



As shown the majority of people have no or very little issue with the performance, that's due to the right settings and additional graphics settings (more on the previous feedback blog).




The second table shows how enjoyable the users' experience and it is significantly, better than it was the first prototype.


We were able to add sounds to the game and music, but due to the copying issues, I am not gonna showcase them here, but the feedback shows that the audio is fitting for the game.




The other addition was the tutorial, because even if the game is fairly simple, there are always new players without experience, so we decided to add tutorial pictures that help the player to understand what is happening on the screen:


Gameplay UI Tutorial

Movement tutorial


And finally, we are able to populate the level selected in the main menu:


Main menu level selector

The players now have 3 tutorial levels, 2 normal levels (without holding hands), and adding more challenging Pong and Tetris levels!


After 12 weeks we were finally able to finish this project, submit and update it multiple times on the play store. This project is made by 4 people for a university assignment and only for educational purposes only! The whole process was an interesting and tiring experience, would not say it was my favorite project, but it was worth it due to the lessons and new knowledge we acquired during the development process.


Thank you for following this project!

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