Well Met!
I'm Bence Nagy (Oliminor) graduate of game programming from Kingston University, a recent game programming graduate who is overflowing with excitement to dive headfirst into the ever-evolving gaming industry. Over the course of my studies, I've had the privilege of exploring the intricate realm of game development, gaining experience in both 2D and 3D asset creation alongside my programming skills.
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Over the course of three years, I worked on several projects that I hold dear. One of my favourites is Escape, a 2D solo project. It features multiple levels and assets that I created myself. I also developed a State Machine ("AI") project called Tribe and an OpenGL project called Outer Space, which showcases my shader programming skills. Additionally, I collaborated with a team on a mobile game called Star Rock, a narrative game titled Detective Trowel & The Rotten Posy, and a PS5 game called PartyStation. Currently, I have submitted my game called Pursue, which is still a work in progress.
Skills

CURRICULUM VITAE