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Outer Space
Engine: OpenGL
Programming Tools: MS Visual Studio
Language: C++
Role: Programmer
Team Size: 1
Date: 2022 (University Second Year)
Genre: OpenGL Shader tech demo
Download: https://oliminor.itch.io/outer-space
Git: https://github.com/Oliminor/OpenGLlevel2
Documentation:
Pitch
Outer space is a tech demo to showcase the shaders and their variety using OpenGL as a graphical engine.
Features:
Point light, Spotlight
Attuented light
Fog
Rim light
Normal map
Environment map
Shadow map
Water rendering
Particle system
Post-processing (vignette, sepia, edge detection, blur, twirl, toon, bloom)
The development process included:
Programming fragment and vertex shaders (lights, textures and post processing.
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