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Outer Space




Engine: OpenGL

Programming Tools: MS Visual Studio

Language: C++

Role: Programmer

Team Size: 1

Date: 2022 (University Second Year)

Genre: OpenGL Shader tech demo

Download: https://oliminor.itch.io/outer-space

Git: https://github.com/Oliminor/OpenGLlevel2

Documentation:


Pitch

Outer space is a tech demo to showcase the shaders and their variety using OpenGL as a graphical engine.

Features:

  • Point light, Spotlight

  • Attuented light

  • Fog

  • Rim light

  • Normal map

  • Environment map

  • Shadow map

  • Water rendering

  • Particle system

  • Post-processing (vignette, sepia, edge detection, blur, twirl, toon, bloom)



The development process included:

  • Programming fragment and vertex shaders (lights, textures and post processing.

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